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Deeper Learning Beyond 'Gamification'
Most gamification utilises only a fraction of the value of 'games' in a learning context. Applio takes gamificaton to the next level.
The Trouble With Gamification 1.0
Most gamification
- finding the solution works in one use case but is prohibitively expensive to adapt to other that you can see would benefit
- complex supply changes with specialist providers
- finding the cost of adapting and maintaining the existing solution spirals over time
- requiring client devices that are beyond the reach of your learner audiences
- assuming everyone has access to high end data packages
The issue becomes that there often little intrinsic engagement in task themselves and the quizzes
Creative and intelleigent use of quizz based systems can achieve results but will only take your learners so far. If you want to
Applio has been designed to do more than simply create quizzes, it allows you to create a rich set of learning challenges through creation of many different types of games (with more always in development). Using the content editors you have the ability to incorporate narrative, exploratory activities and xxxx within your own tailored visual environments, without having to develop complex technical skills to do so (and don't worry if that still sounds daunting, it's not and if you choose to let someone else create the content for you, you still get all the benefits).
Taking GBL to the Next Level
Using the Applio approach, learning challanges can address a much broader range of activities
The ability to sue narratives in your learning challenges means your games are no longer simply cognitive exercises, your learning can move into the 'affective domain' as participants explore how they feel about scenarios and situations before deciding how to respond.
Even more exciting, using the multi-player capabilities opens up a whole additional world of possibilities to address tricky real world goals such as:
establishing norms and identities within groups
proving a dafe envronemnt for more able learners or experienced colleagues to share thier knoweldge skills
One size will never fit all
No two learners are the same and yet it's necessary to cater for all your learners without costs spiralling out of control.
That's why the applio platform allows you to create a 10 minute single player quiz challenge, a competitive team vs team board game challenge, or a complex narrative driven consequences game challange that you return to over time. All within the same unified system and technology. It also allows you to combine these challenges into assignments and course units.
It's why you can build progressively more sophisticated content across the life of a curriculum. It's why it's been successfully used with Level 1 Princes Trust learners, through to post grad students, through to experienced Funeral Directors!
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